![]() Kayin’s complete understanding of player psychology is as enviable as it is rare in game development. It doesn’t come as any surprise to me considering his previous work, but in no time at all I got the feeling that he was in my own head in a sense. The pixel art in BEP is excellent, but what I have found to stand out and amaze me in this game is the meticulous care that Kayin put into designing the encounters. I’ve said in other places how happy I am for pixel art to have made a come back with the independent development scene. I’m both pleased and proud to present Brave Earth: Prologue. This is Dan Stern from Dangen Entertainment. A more modern sensibility without playing like a modern take on a retro game.Īs George Lucas's Star Wars built upon and paid tribute Flash Gordon while establishing its own voice, I'm hoping Brave Earth can do the same. I've tried my best to both understand and then build upon one of my favorite eras in platformers to almost arrive at a uniquely different alternative reality. But the product I'm releasing is more than just emulation. The game was originally conceived to be a freeware "study" game for me - learning through emulation. The side project that was supposed to take a few months instead sprawled into a retail game that has taken several years to complete.īrave Earth wears its influences a bit. It feels like years since I first announced Brave Earth: Prologue. Tons of optional lore that does not distract from the core storyline or gameplay.A wonderfully composed VRC6 soundtrack by Necrophageon and with additional tracks by SK Ultra.Over a dozen richly detailed and lovingly crafted levels.Unique paths for each character, including original stages and unique paths through intersecting stages.Three playable characters with diverse abilities.While Trevor is slow in attacking with his giant sword, Verbanner, he excels at quick, evasive maneuvers. Trevor vos Cruz, Naomi's older brother and Master Hunter for The Church. Ambushed during the investigation of ancient ruins, Sinlen defends herself with a wide assortment of long range magic. Sinlen Rothschild, a powerful and mobile mage and Naomi's best friend. While not particularly mobile, Naomi has several special attacks to help her deal with various situations. She finds herself battling monsters and mercenaries in a struggle to stop a cult's powerful, demonic ritual. Naomi vos Cruz, the young, inexperienced knight who is sent on a simple courier mission that spirals out of control. Play through a story that spans three characters with their own unique paths and playstyles. Brave Earth: Prologue's beautiful, handcrafted levels are filled with meticulously placed challenges, aiming to engage players more than frustrate them. ![]() While heavily inspired by classic games such as Castlevania and Ninja Gaiden, Brave Earth: Prologue strikes its own balance between methodical, high risk gameplay and aggressive, fast-paced action. ![]() Seriously, if your only experience playing daikatana was the first level, go back and play it again with a walkthrough on hand and at least get to the roman era.īut 9 Years for a Castlevania Clone? Yeah, best to set your expectations the same as if it took 1 year.Brave Earth: Prologue is a challenging and engaging action platformer, made in the 8-bit style of the NES. ![]() Originally posted by Braden:you know it's funny, cause daikatana is also one of those games infamous for coming out of development hell only to become known as "one of the worst", but I played it a couple years ago and it was actually quite good, aside from some levels where it was very unclear where I was supposed to be going, and Hiro's voice actor breathing into the mic to remind us that he's alive on every cutscene, I got into it and I don't think it's as bad as people make it out to be. Announced in 1997 and Released in 2006 (The First Prey by Human Head, not the later Prey that feels like a System Shock Game) Played Duke Nukem Forever as its Release, I´ve waited so long for it. 9 in my library, and will one day play them. Seriously, if your only experience playing daikatana was the first level, go back and play it again with a walkthrough on hand and at least get to the roman era. you know it's funny, cause daikatana is also one of those games infamous for coming out of development hell only to become known as "one of the worst", but I played it a couple years ago and it was actually quite good, aside from some levels where it was very unclear where I was supposed to be going, and Hiro's voice actor breathing into the mic to remind us that he's alive on every cutscene, I got into it and I don't think it's as bad as people make it out to be. Originally posted by The Evil One:I´ve waited for Duke Nukem Forever from 1997 to 2011. ![]()
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